Projects
The 3D Virtual Buildings Project
The 3D Virtual Buildings Project is a project that has two fundamental aims:
• 3D Model Creation — To teach students to generate models of 19th-century heritage structures
• Critical Thinking Skills — To use the process of 3D model construction to teach students to distinguish historical representations from the objects to which they refer
![SPARKS_RENDER2-1](http://johnbonnett.com/wp-content/uploads/2016/02/SPARKS_RENDER2-1.jpg)
The HistorySpace Project
The HistorySpace Project is dedicated to supporting the creation of scholarly representations in three- and four-dimensional environments. More specifically, it is dedicated to the creation of:
• Complex Objects — Objects that change their shape and surface appearance in response to user interaction and changes in world time
• Narrative Objects — Objects that enable authors to specify narrative pathways in virtual worlds, and to attach multi-media content to those pathways
• Documentation Objects — Objects that enable viewers to examine the data -- the primary sources -- used to create a given object in a virtual world
![MatrixStretchedTwo](http://johnbonnett.com/wp-content/uploads/2016/02/MatrixStretchedTwo.jpg)
The DataScapes Project
The DataScapes Project seeks to explore how data translation can be used as a basis for creating Landscape, Skyscape and Seascape Art, using Augmented Reality as the medium for representation.
• The Five Senses — This piece was one of two pieces unveiled at Brock University in May 2014. It used protein data as the basis for algorithmic visual art and music pieces.
• Emergence — This piece was also unveiled in May 2014, and used text data from The Bible as the basis for music and art pieces.
![20140528_164035000_iOS](http://johnbonnett.com/wp-content/uploads/2016/02/20140528_164035000_iOS.jpg)